Archive: Mark Trail

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Mark Trail, 8/19/10

Oh, look, the hideous little girl in the current Mark Trail plot has named her new deer-pet “Lucky!” I’m pretty sure that most of the wild animals who are taken out of their natural habitat and forced to amuse their hideous human overlords end up being named “Lucky” — there was of course Lucky the Beaver, and I’m pretty sure an injured goose that Rusty adopted was given the same name — because the cruel god of Mark Trail has a nasty sense of humor.

Mary Worth, 8/19/10

Wow, did I ever underestimate this storyline! It seems that Dr. Mike’s dad was could never take Mike’s calls not because he is a sad, shame-filled drunk, but because his mission of savage revenge occupies his every waking moment. I absolutely love his determined striding away from his family in the panel two flashback — “Well, kid, you’ve had eight or so years to help me track down Richie’s killers, and you haven’t done a damn thing. I’m through with you!” His shaking and sweating in panel one is not a result of the DTs, but rather because he can barely contain his anxious need to go to some seedy underworld club and start busting heads until he gets answers.

Pluggers, 8/19/10

Oh, come now, we all know that the only thing pluggers hate and fear more than elitist college education is the Orient.

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Mark Trail, 8/10/10

Well, now we know why Mark’s neighbor has erected that fence: he needs to make sure that the lifelike androids he built to simulate his murdered wife and daughter are 100 percent realistic before allowing them to interact with humans. “Damn it, this naturalistic speech problem is the greatest programming puzzle I’ve faced yet! There’s got to be a way for the wife-robot to distinguish the shades of meaning that define the proper context for ‘too’ and ‘also.’ And why did I even bother programming the subjunctive mood into the little one?”

The Lockhorns, 8/10/10

Leroy’s generic job, his glum co-workers, and his drab, featureless office look to be almost as depressing as his home life. Fortunately, he has one thing there to cheer him up: a picture on his desk of someone who is quite clearly not his wife.

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Mark Trail, 8/5/10

So yesterday’s Mark Trail — which I couldn’t even bring myself to comment on — featured an unleashed Sassy again lunging in the direction of vehicular death, proving that the dog finds suicide preferable to life with his hideous boy-master. However, they’ve been brought up short by the presence of a chain-link fence in the middle of the woods. I’m no outdoorsman, but that’s really not the sort of fence I imagine for a cattle farms. I think that Rusty and Sassy have been lured into a vast enclosure — a hidden gate slid silently shut behind them after they passed through it — where hidden cameras lurk everywhere. In a nearby mansion, a very exclusive group of gentlemen place bets on battles between little boys and freakish tree-dwelling woodchuck-like things. Will Sassy turn on Rusty once the woodchuck-thing knocks him to the ground?

Jumble, 8/5/10

Whoah, so yesterday, after I joked about back-alley dice games in the Jumble, the feature’s cartoonist promised that it was the “first jewel in the Jumble Triple Crown.” The action today has moved to a strip club, where we see a bored, exhausted dancer twirling sullenly for a sparse mid-afternoon crowd. One can only imagine what tomorrow might bring! Perhaps a junkie shown carefully injecting between his toes, with the clue “Why was Bob so careful not leave track marks?” (Answer: He was too “[V][E][I][N]”)

Mary Worth, 8/5/10

Mike, I’m sure you’re a meticulous planner and all, but if you’re planning on sucker-punching your dad, you shouldn’t get your fist all clenched up and ready to go before he even arrives. Likely the reason he always stands you up is he can see you standing there like that, ready for action, from across the park.